Hannibal Xavier

Bio
Nationality: American

Hannibal Xavier was hired by Ramona Martinelli in her first season as owner of Kelowna, then the Oshawa Chiefs. A huge change in personnel saw most of Hannibal's top end talent leave the club in exchange for exciting young players. While his first season saw struggle trying to figure out the best fit for the squad, he made it to the Division 1 final that year with a terrific playoff run. He has since kept Kelowna a solidly top 6 team for his tenure. While satisfactory, it is yet to be seen if this young talent will ever explode into a title contender under his leadership.

System
Hannibal Xavier plays a system focused on attacking the opposition in a possession style. His teams should have the larger possession shares in a game with plenty of decent chances. While defensemen are expected to make offensive contributions in this team, they are not expected to score many goals. This system favors players with good puck control and passing ability in the top 6, and aggression and physicality in the bottom 6.

Defense on this team is one of very high pressure. The puck carrier and the closest opposing players to the puck carrier are heavily closed down. While this strangles less talented offenses, teams with exceptional talent can take advantage of this by finding wide open players away from the puck.

Forecheck: 1-2-2 Aggressive

Neutral Zone: 1-2-2 Red

Trap/Forecheck(0-6 Scale): 4

Offensive Pressure: Aggressive

Defensive Pressure: Puck Side Attack

Defensive Strategy: Tight Point

Penalty Kill: Large Box

Powerplay: Shooting

PP Carry/Dump(0-10 Scale): 4

Control Breakout: Blue to Blue

Powerplay Breakout: Five Back

Quick Breakout: Close Support

Line 1: Overload
Carry/Dump(0-10 Scale): 3

Cycle/Shoot(0-10 Scale): 5

Efficiency/Energy(0-10 Scale): 5

Don't Block/Block(0-10 Scale): 5

Line 2: Overload
Carry/Dump(0-10 Scale): 4

Cycle/Shoot(0-10 Scale): 5

Efficiency/Energy(0-10 Scale): 5

Don't Block/Block(0-10 Scale): 5

Line 3: Crash the Net
Carry/Dump(0-10 Scale): 6

Cycle/Shoot(0-10 Scale): 9

Efficiency/Energy(0-10 Scale): 7

Don't Block/Block(0-10 Scale): 9

Line 4: Crash the Net
Carry/Dump(0-10 Scale): 7

Cycle/Shoot(0-10 Scale): 9

Efficiency/Energy(0-10 Scale): 7

Don't Block/Block(0-10 Scale): 10

Defense 1:
Hold Line/Pinch(0-10 Scale): 3

Cycle/Shoot(0/10 Scale): 6

Defense 2:
Hold Line/Pinch(0-10 Scale): 6

Cycle/Shoot(0/10 Scale): 4

Defense 3:
Hold Line/Pinch(0-10 Scale): 8

Cycle/Shoot(0/10 Scale): 3